Mojave field manual
Read Mojave's terrain, exact resource triangles, gathering rules, tent placement, farms, reservoirs, roads, aqueducts, and browser-local saves.
Read the map
Sand and mixed coastline are passable. Mountain-heavy hexes, valleys, and full-ocean hexes block travel. Exact numbers inside colored triangles report freshwater in liters per minute, stone and iron in kilograms per minute, and silver in ounces per minute.
Wheat, dragon blood trees, coconut palms, date palms, berry palms, and roadrunners use distinct map marks. Select a hex to hear its full accessible inventory.
Gather before pitching camp
Move the villager onto a resource hex and use Gather here. Palm hexes provide fronds, wheat provides food, and freshwater, stone, and iron sources add their matching supplies.
A palm-frond tent costs four fronds and can only be pitched on a passable empty hex. A resource-bearing hex is not an empty building site.
Build the first settlement
While the tent is pitched, select a connected empty hex and extend a road one hex at a time. Farms belong on wheat-bearing hexes and reservoirs belong at freshwater sources; both must touch the center, a road, or another building.
The tent can be reinforced into the settlement's civic center. Roads use stone, while buildings combine gathered palm fronds and iron.
Connect water and food
Aqueducts follow roads. Begin beside a completed reservoir, then extend the aqueduct along connected road hexes toward farms and the civic center.
A farm produces one food unit per minute before irrigation and two when an aqueduct reaches an adjacent road hex. The compact network readout stays below the map while the detailed key remains in this manual.
Touch controls and local saves
Map destinations and all six direction buttons move immediately. The camp, gather, direction, and full-screen controls sit on the map so packing the tent remains reachable on a phone.
Progress is stored in this browser. Start a new journey only when you intend to replace the current Mojave save.